Just Past the Edge of the Empire

Slipping the Saliguan Knot

The crew managed to restore Ox from a week-old backup, and discovered that the Nav system had been wiped. Unfortunately, when Ox powered on, his Identify-Friend-Foe (IFF) system glitched and he opened fire on everyone on the bridge. Quick shots by the quick-witted disabled the worrisome systems of his hover-drone temporarily.

A visit from the authorities introduced MJR Allysa Barth of the Imperial Patrol. She seemed oddly unsurprised at the notion of a rogue team of Imperial Navy Troopers covertly raiding a civilian vessel. After confirming that the crew did not intend to pursue charges against the (still unidentified) commando team — and incidentally clarifying the Empire’s stance on AI citizenship in allowing for the possibility of a civil suit against CuriKhan Viccybasters in the matter of a physical assault — and making a brief survey of the possibly contraband animal cargo, she let the matter drop and left the crew to their own devices.

Shortly after purchasing and downloading a new set of maps over the Stick System Extranet (StSy-ExN), the Oxcart lifted off, setting course for Stick System Solar Mass Gamma (StSy/SoMaGa), intending to use the known Slipknot connection to Saligua System Solar Mass Alpha (SaSy/SoMaAl). Contact with StSy/Slip Station Rnonipan included a request for a ship’s personnel roster and cargo manifest.

Ox’s monitoring of radio chatter suggested that the station personnel’s follow-up request for permission to board on the claim they scanned additional lifeforms beyond the listed personnel was most likely harassment by bored Patrol personnel. This seemed to be backed up by requests to activate Code I79-83G/Gamma — the structuring of the otherwise null code is designed to allow personnel to covertly request assistance in a hostage situation. Unfortunately, the crew’s strategy of faking communications trouble as they zoomed past the station and dived for the Slipknot encouraged this notion.

The station Interceptor was dispatched, but the Oxcart had a huge accumulated velocity advantage and managed the Slipknot before the Interceptor. However, while inbound for the Saliguan System Planetary Mass Aquos, Ox intercepted a message from the Interceptor, ostensibly beamed for a station SaSy/PlMaAq/Station Zeist that addressed Commander Reginald Lambert, informing him that CCS Oxcart was in system. Ox determined this to be a bluff, however, as no station was detected in orbit.

The ship made landing in a moderately deep portion of the world-spanning ocean, and the crew popped the hatch to view beautiful blue skies with just a hint of dark clouds on the distant horizon. The sun was just rising, and it looked to be a good day.

Opening with a Bang
Imperial date 2012.02.25.13

We begin in the Stick system, on Strife, one of the less populous moons of the Stick gas giant.

Port Flora, like most starports, is at the edge of a major body of water. In this case, Angel Bay is a far southern body on the moon Strife circling the gas giant of the Stick system. Glaciers calve at the far end of the bay from the port, producing waters too turbulent to support much wildlife, consequently the Company met no resistance in positioning a starport — and its consequent heat dumps from landing frigates — in this antarctic area.

As we open, several of the crew are returning from a supply run following a delivery job to the ? system. Ox had remained on the Oxcart to oversee some fairly large-scale maintenance and backups. Anthony Montleon, Julian Glada, CuriKhan, and Forest Napoleon stopped briefly to shift their cargo about.

That’s when they noted a small commando of Imperials wearing covert mission armor exiting the Oxcart. Although the crew accounted for four of them with the support of some Stick locals, a fifth escaped after setting off a Cortical EMP that disabled much of the equipment on the ship.

Examining the damage to the ship, Montleon also discovered that Ox’s main backup drives had been taken. He and Forest were able to restore Ox to a secondary drone from an auxiliary backup, but clearly there would be some recent records that were missing. What could the Imperials have wanted? The ? system mission just couldn’t have been that important, could it?

Looking over the bodies of the dead, Glada found them to be Viccebossters from the Saligua system — clearly recent and forced recruits. But was their mission as generic Imperial busybodies, or was this the work of Ox’s constant pursuer, Commander Reginald Lambert?

So what’s next? And where the hell did Helgrimm get off to? Shouldn’t she be back by now?

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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